So its been a quite a while, sorry about that.
Various factors have contributed to my lack of progress on this little project, including unexpectedly having to get a new car, concentrating on getting some of my historical models finished, currently working away from home during the week, and I will admit a certain lack of interest...
With this in mind I don't have anything new to show painting wise unfortunately but I have a few ideas I have been mulling over for a while. I've been thinking about adding a bit more structure to the project and start building some small warbands with their own (linked) backgrounds.
This will be linked to the back story I wrote to go with my 'Emissary' a few months ago. In that I introduced a couple of other characters, Captain Julius T. Smyrk and Inquisitor Rastaban Tycho, and it is these two that I intend to start with.
Captain Smirk (and all his thinly veiled Star Trek references) has been my internet nom de plume for several years and was also attached to this blog more or less as an after thought.
I intend for Smyrk to be former Rogue Trader who took the "rogue" part of his title a little too literally and has fallen foul of the Inquisition (in the form of Tycho). He now travels with whats left of his crew always managing to stay one step ahead of the increasingly obsessed inquisitor.
Rastaban Tycho has rather different origins having started out as a background character for some unrealized Inquisitor characters (although maybe the Inquisitors Voth may turn up in younger form in Tycho's retinue...).
Admittedly Tycho's character has changed somewhat from his particularly radical bent in that tale. The new Rastaban Tycho is a little more puritanical. I see him working through a series of agents and underlings to manoeuvre his targets into incriminating themselves before swooping in like a shining paladin of the Emperor's wrath with his Space Marine bodyguards to apprehend them (and take all the credit).
He attempted this tactic on Smyrk but somehow the wily rogue managed to escape and has been doing so ever since. Tycho has become obsessed with bringing Smyrk to justice and is pursuing him across the Imperium.
Well those are the basic ideas behind the two leading figures, I'm working on their respective underlings. Now I just need to acquire some figures to use for them...
Anyway that's it for now. Hopefully I won't be so long before posting again.
Cap'n Smyrk
Saturday, 20 September 2014
Sunday, 6 July 2014
Wrath of the Ancients
So I've finally actually finished painting something!
Hooray!!! (Rapturous Applause!!!)
What no? Oh well just me then...
Anyway here's some more Eldar.
And here's a group shot with the two I've already done, hmm almost a squad...
That's it for now.
Til next time.
Cap'n Smyrk
Hooray!!! (Rapturous Applause!!!)
What no? Oh well just me then...
Anyway here's some more Eldar.
And here's a group shot with the two I've already done, hmm almost a squad...
That's it for now.
Til next time.
Cap'n Smyrk
Monday, 30 June 2014
And now for something completely different
Nothing new painting wise I'm afraid but I've got a couple more Eldar primed and ready so you may see something painting wise soon.
As I mentioned in my second post my early GW gaming was mostly epic scale with the 2nd edition Space Marine boxset (and later Titan Legions, both of which I still have).
Back in 1997 I was eagerly awaiting the release of the new Epic 40'000. However after reading the various articles and battle reports published in White Dwarf during its short lifespan I was not particularly impressed and so never bought the game (or even tried it out). With its failure as product and the death of support for Epic my main opponent and I moved on to playing Necromunda and my Epic stuff was left languishing in the bottom of the cupboard.
I can't recall exactly what turned me against ruleset at the time, but I suspect it was mostly the dramatic change and the massive simplification that occurred. I do remember that the free form army lists and loss of the higher-level military organisations you got due to the Company cards was one of my major turn-offs.
More recently however after re-reading many of the those articles in WD I have re-evaluated my opinions. I went so far as to buy a set of the rule books off e-bay and have been reading through them. Certainly the simplification of the rules no longer bothers me, I much prefer simplicity in my rules these days.
The removal of the plethora of special rules for every single individual unit actually seems very sensible to me now, whilst many troop types may have been reduced to single generic entries (as some argued reducing the character of the armies) this makes sense in epic scale, the mechanical differences of units in WH40K simply won't matter at this scale.
Epic is a clash of large formations not of the individual warriors who make it up, and I think now I understand what Andy and Jervis were attempting to achieve.
Sure there are things I would have done differently and there are definitely some flaws in the rules but I do have a hankering to try them out (if only I had the space...).
And yes I have the Epic: Armageddon rules (on pdf anyway) and they certainly simplify the rules and retain more individual character in the units than Epic40K, but still I like the pure compactness of the this system.
Anyway I've probably bored you enough with this essay.
Til next time.
Cap'n Smyrk
As I mentioned in my second post my early GW gaming was mostly epic scale with the 2nd edition Space Marine boxset (and later Titan Legions, both of which I still have).
Back in 1997 I was eagerly awaiting the release of the new Epic 40'000. However after reading the various articles and battle reports published in White Dwarf during its short lifespan I was not particularly impressed and so never bought the game (or even tried it out). With its failure as product and the death of support for Epic my main opponent and I moved on to playing Necromunda and my Epic stuff was left languishing in the bottom of the cupboard.
I can't recall exactly what turned me against ruleset at the time, but I suspect it was mostly the dramatic change and the massive simplification that occurred. I do remember that the free form army lists and loss of the higher-level military organisations you got due to the Company cards was one of my major turn-offs.
More recently however after re-reading many of the those articles in WD I have re-evaluated my opinions. I went so far as to buy a set of the rule books off e-bay and have been reading through them. Certainly the simplification of the rules no longer bothers me, I much prefer simplicity in my rules these days.
The removal of the plethora of special rules for every single individual unit actually seems very sensible to me now, whilst many troop types may have been reduced to single generic entries (as some argued reducing the character of the armies) this makes sense in epic scale, the mechanical differences of units in WH40K simply won't matter at this scale.
Epic is a clash of large formations not of the individual warriors who make it up, and I think now I understand what Andy and Jervis were attempting to achieve.
Sure there are things I would have done differently and there are definitely some flaws in the rules but I do have a hankering to try them out (if only I had the space...).
And yes I have the Epic: Armageddon rules (on pdf anyway) and they certainly simplify the rules and retain more individual character in the units than Epic40K, but still I like the pure compactness of the this system.
Anyway I've probably bored you enough with this essay.
Til next time.
Cap'n Smyrk
Saturday, 7 June 2014
The Small and Short of it...
So not much activity from me for, well too long really. Most of my hobby time has been spent on historical modelling projects of late.
However I have done some more on the last two minis.
The ork is mostly just some extra highlights on the skin and gun.
The Fire Dragon has a free hand Eldar rune added to the front of the helmet because it looked a bit bare, now that I've looked it up its not completely accurate but I'm fairly happy with it anyway.
And finally, in relation to the post title I have my first Fantasy mini for this project. I present Hewi Drakkenbak in all his dubious glory.
He is the Dwarf from the Warhammer Quest game and like my Eschers is mostly a retouch of an ancient shoddy paint job. If and when I do other fantasy stuff expect to see a preponderance of dwarves as I am a life long dwarf fan in almost all fantasy settings (must be something to do with being short...).
Until next time (which will hopefully not be quite so far in the future...).
Cap'n Smyrk
However I have done some more on the last two minis.
The ork is mostly just some extra highlights on the skin and gun.
The Fire Dragon has a free hand Eldar rune added to the front of the helmet because it looked a bit bare, now that I've looked it up its not completely accurate but I'm fairly happy with it anyway.
And finally, in relation to the post title I have my first Fantasy mini for this project. I present Hewi Drakkenbak in all his dubious glory.
He is the Dwarf from the Warhammer Quest game and like my Eschers is mostly a retouch of an ancient shoddy paint job. If and when I do other fantasy stuff expect to see a preponderance of dwarves as I am a life long dwarf fan in almost all fantasy settings (must be something to do with being short...).
Until next time (which will hopefully not be quite so far in the future...).
Cap'n Smyrk
Monday, 12 May 2014
Filty Xenos
So a pretty productive weekend as far as I go with two more minis mostly finished.
First up a first Eldar Aspect warrior, a Fire Dragon. Fire Dragons have always been my favourite Aspect, since I first saw these models in the battle report in WD 141 (the second issue I ever bought), despite the fact that they gave a pretty poor performance (probably something to do with Jervis Johnson being in command...).
I've tried to tie him in with the other Eldar I painted so he has most of the main colours used on them on him somewhere and his pistol is the same colour as their weapons. He was based and primed when I bought him (explaining why his base is done, so unlike me...) although the base needs a bit of extra work.
I've currently got three of these plus the Exarch (one of my all time favourite minis) and two of the 3rd edition Fire Dragons which I also like. Oddly I'm not much of a fan of the latest figures despite them harking back to these classics in style.
He is joined by my first Ork, I need to find some more of these I currently have four boys and three bosses... not a particularly well balanced force...
Although I called him finished at the time after another look I think he might need a few extra highlights on his skin and gun.
And here you can see my attempt at freehand, Bad Moons are my favourite of the Ork clans. I'll be going with the old Rogue Trader (and I suppose modern as well) take of having all the orks in the force belonging to the same clan rather than the mix and match approach seen in 2nd Edition.
Anyway that's it for now. Til next time...
Cap'n Smyrk
First up a first Eldar Aspect warrior, a Fire Dragon. Fire Dragons have always been my favourite Aspect, since I first saw these models in the battle report in WD 141 (the second issue I ever bought), despite the fact that they gave a pretty poor performance (probably something to do with Jervis Johnson being in command...).
I've tried to tie him in with the other Eldar I painted so he has most of the main colours used on them on him somewhere and his pistol is the same colour as their weapons. He was based and primed when I bought him (explaining why his base is done, so unlike me...) although the base needs a bit of extra work.
I've currently got three of these plus the Exarch (one of my all time favourite minis) and two of the 3rd edition Fire Dragons which I also like. Oddly I'm not much of a fan of the latest figures despite them harking back to these classics in style.
He is joined by my first Ork, I need to find some more of these I currently have four boys and three bosses... not a particularly well balanced force...
Although I called him finished at the time after another look I think he might need a few extra highlights on his skin and gun.
And here you can see my attempt at freehand, Bad Moons are my favourite of the Ork clans. I'll be going with the old Rogue Trader (and I suppose modern as well) take of having all the orks in the force belonging to the same clan rather than the mix and match approach seen in 2nd Edition.
Anyway that's it for now. Til next time...
Cap'n Smyrk
Thursday, 8 May 2014
And now for something a little more Juvenile
The latest addition to my Eschers, a Juve to round out the gang. Again a touch up of an existing slapdash paintjob.
She looks a bit cross-eyed, maybe one day I'll get my eye-painting to be consistent...
Anyway here's a pic of all the girls I've done so far together.
Still two more gangers and the heavy (although she was never actually assembled or painted first time round) left and I'll have done the whole of the gang box set (might have to see if I can acquire some of the others off e-bay).
Til next time.
Cap'n Smyrk
She looks a bit cross-eyed, maybe one day I'll get my eye-painting to be consistent...
Anyway here's a pic of all the girls I've done so far together.
Still two more gangers and the heavy (although she was never actually assembled or painted first time round) left and I'll have done the whole of the gang box set (might have to see if I can acquire some of the others off e-bay).
Til next time.
Cap'n Smyrk
Sunday, 4 May 2014
Dark Emissary
So following up my little background piece I have the model to represent the villainous miscreant mentioned in it.
Yes this does mean that I have uncharacteristically painted a model almost as soon as I bought it...
But my excitement about the Star Raven/Time Lord figure was too great, especially after I had the idea for the colour scheme. Any one who guesses the inspiration wins an internet...
I've even written up some stats for him, I don't see him as much of a fighter relying on his psychic powers, mutant abilities and minions to keep enemies at bay. I've also tried to restrict his psychic abilities to mind manipulation and telepathy effects (plus teleport and an Aura) no pyrotechnics.
The Emissary
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Int
|
Cl
|
WP
|
4
|
3
|
3
|
3
|
4
|
3
|
3
|
1
|
10
|
10
|
10
|
10
|
Weapons: Laspistol,
Force Rod.
Armour: Mesh.
Equipment:
Breathing Filters, Energy Scanner, Photo-Chromatic Drops.
Mutations: Evil
Eye, Hypnotic Gaze.
Psychic Mastery 3,
Psi-Level 33
Level 1 Powers: Immunity
from Poison, Steal Mind, Teleport 1
Level 2 Powers: Ectoplasmic
Mist, Rally, Sense Presence.
Level 3 Powers: Aura
of Recalcitrance, Cause Confusion, Rout, Telepathy 3
Now I just need find a suitable figure for Inquisitor Tycho...
Til next time
Cap'n Smyrk
Today's Thought: Purge those who are Unclean
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