Wednesday, 23 December 2015

Yes Ma'am...

This week I finally finished the two minis I've been working on, took a little longer than I was planning but their both now done and ready for showing off.

First up we have the Regis Evangeline Margeritte d'Sarck, Imperial Commander and Governor of Euphoria dressed to impress.

Whatever you do don't mention the nose...

She is actually the Governor's Daughter from Black Scorpion Miniatures. I originally intended to use a Reaper mini for d'Sarck but that turn out to be too tall, whilst I don't usually worry about height that much she was literally head and shoulders above all the RT minis and would have had to be some form of mutant...
So I went with this mini instead, which is resin. Unfortunately due to the casting she basically had no nose so this shows my first ever attempt at green-stuffing. Its probably a little big and a bit squiffy, but that just allows me add a bit of background about her being touchy if anyone points out her nasal deformity...

Then we have Regis d'Sarck's personal bodyguard dressed in full ceremonial armour. He goes by the name of Tyghert Ankh...



This was a model I've been planning for a while, I just thought it was the perfect use of the Mk1 Power Armour

And a quick pic of the whole Governoral Entourage...

Do keep up...

Probably do another yearly round up next and maybe set some new resolutions as well as look over how well (or not) I've done with this years.

Till next time...


Cap'n Smyrk

Wednesday, 16 December 2015

More Hideous Mutants and Suicidal Agents of Chaos...

So continuing my adventures in Chainsaw Warrior...

I once again managed a pretty impressive character, 14 Endurance, 13 Wounds, 11 Close Combat, +2 Marksmanship, 8 Agility and 6 Equipment Points.
I managed to get the Chainsaw and a number of other useful bits of kit. The only down points were his average Agility and the fact that the gun I picked up was the mostly useless Blaster...

Suitably equipped I set forth into the building and happily carved my way through a multitude of Zombies, Chaos Agents, Rat swarms and doors. Until I encountered the most powerful of the Mutant Things (Combat Value 16).

Why hello there Ugly...

My Rad Suit minimised the amount of radiation he inflicted on me and it was straight into the hacking and slashing. A handy piece of equipment gave me a close combat of 15 just one less than my opponent and I was not especially worried.

What followed was one of the most frustrating displays of (computerised) dice rolling I have ever seen...

The Mutant proceeded to roll a series of 10 and 11's which I had to roll box cars to beat or even draw against, which I simply couldn't. On the few occasions that it did roll low I proceeded to manage just enough to draw...

Finally vanquishing the monster I was reduced to just 4 wounds but I plunged on until just a few cards later I met up with the bane of my computerised existence the Suicide Chaos Agent!

Oh no not you again...

Swiftly my battered Warrior drew his Blaster and snapped off a shot.

Which promptly missed and he was blown to smithereens...

On the next game I managed to get my hands on a Teleporter a nifty bit of kit that allows you to go and get a replacement Laser Lance without having go back through all the cards again. Brilliant that will make the Suicide Agent less of problem, although I was stuck with the pathetic Blaster again.

However despite having an Agility of 10 I failed to dodge an exploding trap which proceeded to destroy my (guess what...) Teleporter. Thus when just a few cards later the b*@$!&d Suicide Agent popped up again (and my Blaster once again missed) he blew up my Laser Lance. Aided by several Secret Passages I made my way back out and in again with my new Laser Lance (and finding a gear cache on the way where I replaced my useless Blaster with a Sub-Machine Gun).

At this point I met another Suicide Agent who (dodging my shot... again...) blew up my shiny new SMG. Fortunately I was a eaten by rampant Zombie just a couple of cards later saving me any further frustration...

Notably this was not the first time a seemingly ridiculous series of dice rolls have hampered me in fights against one of the tougher opponents. Whilst I'm tempted to go for one of the lower difficulty levels these only increase your chances of getting better stats and equipment, which as my first play through proved is of no help when you are let down by the vagaries of the (computer-generated) dice.

Next time Darkness... Next Time...

On the modelling front Regis d'Sarck and her bodyguard are both coming on nicely so hopefully I'll be able to show them off by the weekend.

Till Next Time...


Cap'n Smyrk

Monday, 7 December 2015

60 Minutes To Save New York...

So something a little different some actually gaming!

Well sort of... Not the tabletop sort.

As you may have guessed from the title I'm talking about Chainsaw Warrior the classic GW survival board/card game.


Now I don't own and I've never played the original game but reading various online reviews and play throughs has inspired me to get the new digital version for my tablet.


Now this has several different difficulty levels but I've felt compelled to play on the Hard difficulty as this matches the original board game.

I've managed about six plays through so far, my first time I lucked out stats wise apart from agility but eventually fell foul of a suicidal Chaos Agent who blew up my Laser Lance and I had to fight my way back out again to get another one.


On my third play through I actually managed to make it to the second deck, but never found Darkness. My recent plays have been mostly sabotaged by poor a hand-to-hand skill or endurance.

The game has proved just as difficult as suggested but I'm having a blast none the less.

On the modelling front I've just started on painting the personal bodyguard of Euphoria's governor replete in his ceremonial armour so hopefully I'll be able to show him off soon.

Till next time...


Cap'n Smyrk

Sunday, 22 November 2015

A Perfect Gentleman...

So this week I've been working on several things including starting work on a model of the Spitfire I helped dig up but also I've managed to paint up this guy, one the scavengers from EM4.

Hugh Ponsonby Wilberforce at your service...

Ready for anything...

He part of a new project for me, not directly Oldhammer related but in a similar vein.

The idea is basically a sort of miniature driven narrative story set in a post-apocalyptic world. This guy is going be the sidekick for the main character who I've yet to paint up.
They will likely be some cross over between the miniatures in this story and my Euphoria gangs. This setting will probably involve a mix of old GW minis and others manufacturers, certainly I already see a sideline for Sphinx (from Cap'n Smyrk's crew) in the story.

Anyway now all I need to tie the ideas down and think of a name for it...


Till next time...


Cap'n Smyrk

Saturday, 24 October 2015

Silent Death...

Finished off the Assassin today, haven't decided on a name for him yet but he's definitely going to work for Inquisitor Tycho.

Further photo experimentation this time trying out a non-white background. I'm quite pleased with how he's come out and happy I didn't go with black.
Not sure my attempt to replicate the bone effect I did on the Death Jester on the skulls worked out as quite as well but I'm think it's ok.

Return of the Shady Space Ninjas... 

Painted his sword in a scabbard since it seemed more sensible that way.
Just deciding on what to paint next although with the big IMPS Nationals show coming up in November my historical modelling projects are probably going to take over priority. On that note I have considered showing some of my historical stuff here but as its not Oldhammer or even wargaming related I haven't done so.
However I may start another blog for that stuff, dunno if they're of any interest to most Oldhammers but I'll put up a link when or if I ever got round to it.

Till next time.


Cap'n Smyrk

Thursday, 22 October 2015

Testing, testing...

Just a quick post to show the progress so far on the Assassin.

He's mostly done just needs a few more highlights and some varnish (and his base painting... luckily he came pre-based so escaped the fate of most of my minis... must get around to that at some point.)



These photos are also a bit of an experiment, trying out a new photographic setup. Probably not much of an improvement but these were taken at night and quite hurriedly cobbled together so I'm hoping for better results next time.


Till next time...


Cap'n Smyrk


Saturday, 17 October 2015

Still here...

Its been a bit quiet on the Oldhammer front of late due to other projects and a lack of motivation to be honest.

Which does mean I've failed at one of my new year targets already but oh well.

Anyway to show that I'm at least trying to get back into it here's some WIP shots of my latest effort.



Just basic colours at the moment but I'm attempting to get a shadowy look (as befits an assassin) without going black.

Not sure where he'll fit into my Euphoria setting exactly but he might end up as an addition to Inquisitor Tycho's retinue.


On an unrelated note but to show what else I've been up to of late a couple of weeks ago I was involved in the excavation and recovery of the remains of a Spitfire that crashed near Holme, Cambridgeshire in November 1940.

Me shamelessly posing with the propeller and remains of the engine.

Rolls Royce name on the side of the engine.
It was certainly one of the most interesting digs I've worked on in a long time despite the media circus. But also with many poignant moments as well such as the discovery of the pilot's initialled cigarette case.

H.E.P - Harold E Penketh
Until next time.

Cap'n Smyrk.